Thought Experiment on exchanging R power budget to other abilities
Riot August talked about him wishing to readjust Shen's ability budget to have more combat in there, I thought of a few ways to adjust the active abilities. Not all changes are applied and not all abilities necessarily need to get changed
Possible R nerf:
Less AP ratio
Less % increase based on target missing health %
Less Bonus HP scaling
Possible Q buff:
Drag through on champion deals 3/4 of a strike's damage(minus total ad), each basic attack deals 3/4 of the current on hit bonus. The total is still the same.
Q bonus damage now works on structures with a modifier
Dragging through epic monsters also grants empowered attacks
Possible W buff:
Applies Ki Barrier to non-self allies
Provides a % damage reduction that scales with bonus HP but capped at a limit.
Reflect the first basic attack damage to attacker for each ally champion affected
Possible E buff:
Taunted enemy's aa deals less damage to Shen
Longer E cooldown but taunting at least 1 champion refunds a cooldown that beats the current cooldown
While taunted, enemies' damage to Shen's allies (splash damage like hydra or constant aoe like Shyvanna W) is redirected to Shen 100%
What do you guys think? Do you think any of those changes are too good to be true?